Transmission // Casual Crew // Star Citizen

THE VOID

A Casual Game Crew · Star Citizen · Est. 2954
Coordinates Somewhere past Stanton.
The dunes are red. The sky is wrong.
Status Open Recruit
Scroll for the long version
Chapter 01 — The Manifest

We fell into
the void.
On purpose.

The Voide isn't a fleet. It isn't a guild. It's a handful of pilots who showed up for the wrong jump point at the right time and decided to keep flying.

No rank board. No mandatory ops. No spreadsheet of obligations. Just a frequency we leave open, a few good ships, and the quiet agreement that if anyone's flying tonight — somebody else probably is too.

The red planet on the front of this site is where we keep finding each other. Officially it has a designation. We've never used it.

VOIDE · VOIDE · VOIDE · VOIDE · VOIDE · VOIDE · VOIDE ·
Chapter 02 — The Logbook

What a typical
night looks like.

01
// Drift

Aimless Jumps

Pick a jump point nobody picked tonight. Find a moon. Land on the wrong side of it. Argue about whether the wrong side is actually the right side.

02
// Haul

Honest Cargo Runs

Sometimes we move boxes. Sometimes we move boxes that are slightly more interesting. We pay attention to the scan beam either way.

03
// Hunt

Quiet Bounties

Low-stakes contracts. Three ships, one target, a coffee somewhere in the cockpit. We are not the heroes the verse needs. We are okay with this.

04
// Dig

Rocks & Regrets

Mining at 3am because somebody said quantanium and somebody else said sure. Often profitable. Always a story.

05
// Salvage

Picking the Bones

Drag a hull home, peel it for hull plating, argue about who gets the cockpit chair. Therapy, but with a tractor beam.

06
// Vibe

Sitting On A Rock

Climb the highest dune on the red planet. Park the ship. Watch the event horizon spin. Don't say much. This counts as content.

14Active Pilots
0Mandatory Ops/Wk
Bad Decisions Logged
03Carracks Lost To Friendly Fire
Chapter 03 — The Crew

Names
on the
frequency.

Not a rank chart. Just the handles you'll hear over comms most nights. Everyone here also makes their own coffee, organises their own loadout, and answers to nobody in particular.

// 001 — Founder
Pangpow
Wanderer · Wing One
// 002 — Quartermaster
Halberd
Cargo · Logistics
// 003 — Lookout
Mereya
Scanning · Recon
// 004 — Wrencher
Bo­sun
Engineering · Salvage
Chapter 04 — Open Channel

Come fly
the long way.

If a casual crew that takes the scenic route sounds like your kind of evening — hail us. We answer slow but we answer. Bring your ship. Bring snacks.